starwarslogo.jpg

Episode CLXXXVII
THE OUTER RIM JOB

Following the Empire's defeat at the Battle of Pantano, war has come to the Outer Rim. The Imperial fleet has left the Rebel Alliance with nowhere to hide and now pursues them across the galaxy.

There is money to be made on both sides. Smugglers and bounty hunters profit from the Galactic Civil War by supplying the Rebel Alliance or helping the Empire hunt them down.

The CANTINA TURNER has benefited from newfound infamy and has returned to piracy. Her crew travels to the orbital casino THE FELUCIAN to help negotiate the hostile takeover of a galactic shipping conglomerate by the Hutt crime family….

Bump.
Bump.
Bump.

Setting

After an embarrassing defeat at Pantano, the full might of the Galactic Empire is now on display. The Imperial fleet has left the Rebel Alliance with nowhere to hide and now pursues them across the galaxy. There is money to be made on either side: the Rebellion needs mercenaries and military ordnance, while the Empire will pay handsomely for intelligence on Rebel cells and sympathizers. As the Galactic Civil War rages on, the galaxy's crime lords indiscriminately work with both groups, and for now there's plenty to go around for everyone.

We'll begin play on the space station casino The Felucian, which is likely to become an early home away from home, though this episode will take us all over the galaxy. For most of the episode you'll be living aboard the Cantina Turner, a la Firefly, but later acquire a larger capital ship, to be named at a later date, which should give off more of a Battlestar or Macross vibe.

The theme of the episode itself will revolve around amassing wealth and status, growing in infamy and power in the criminal underworld, which will turn benefactors into peers and eventually into malefactors and rivals, like if we stretched the first half of Scarface into six Sopranos-y seasons, aka "what The Book of Boba Fett" could have been. As we inch closer to the Empire Strikes Back, we'll also leave the seventies behind (ditto the Kurosawa sixties) in favor of an eclectic neon eighties pop synth underground aesthetic. Given the new decade and our existing play style, the most direct gameplay reference for this episode would be Grand Theft Auto: Vice City.

When you're updating or revising your character sheet, pay special attention to the Obligation mechanic, as we haven't really had much call for it planet-side, but will be applying it moving forward. It's likely your Obligations have changed, either because your character went in a different direction than you'd planned over a year ago, or you'd like to update them to be in line with the events of the previous episode. Obligation will represent some external pressure that complicates the main storyline of the campaign, and likely spawns character-specific side quests.

Cast

Crew

Plot

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-Share Alike 2.5 License.