Agarik, also called Agarik the Bear, Agarik the Brave, or Agarik the Outcast (often just "The Outcast") is a troll berserker famed for his bravery and martial prowess. He was convicted of tree-son1 and was outcast from his tribe. In addition to his reputation as a brave warrior and a traitor, he's also considered a hedonist by most other trolls.

In 1374 DR, the members of the Silver Company and several dwarves from Citadel Adbar ambushed Agarik and his followers in Snowtown, killing the mighty troll and taking his precious ring for themselves.


Agarik was born a while ago2 in the Evermoors, but left in DR 1371 under the pressure of Frost Giants from the Spine of the World. He joined the tribe of the self-styled "King" Mycetes, and Agarik's ferociousness in combat earned the troll chieftain many victories.

During one of many violent conflicts between rival troll bands, Agarik was ordered by Mycetes to kill all the trolls on a rival chieftan's left flank. Agarik did just that—unfortunately, Mycetes had never learned to tell "left" from "right" and sent the berserk Agarik headlong into his own troops. Mycetes, in an effort to save face, charged Agarik with tree-son and expelled him from the warband.

Agarik has since wandered the Nether Mountains, stopping frequently for food, sex, and booze. He has since requisitioned an old silver mine on the western face of Mount Oervhek for his personal lair and eight orc females to build himself an army. Unfortunately, the orcs he was gifted by the Silver Company were those selected by Prince Ugreth (Many-Arrows) as unfit for breeding.

Agarik's prized possession, a ring of minor fire resistance protects him from his species' most famous weakness. Coupled with his seemingly insurmountable hit points and martial prowess, Agarik is truly a force to be reckoned with in the North.

Game Statistics


Male troll Barbarian 3
CE Large giant (troll)
Init +4; Senses darkvision 90ft., low-light vision, scent; Listen +4, Spot +3
Languages Common, Giant, Orc
AC 22, touch 13, flat-footed 17; uncanny dodge
hp 127 (9 HD); regeneration 5
Resist fire 10
Fort +15, Ref +7, Will +3
Weakness acid, fire
Speed 40 ft. (8 squares)
Melee +1 greatsword +16/+11 (3d6+14/19-20) or
Melee two claws +15 (1d6+9) and
Melee bite +9 (1d6+4) or
Ranged masterwork javelin +9 (1d8+9)
Space 10 ft.; Reach 10 ft.
Base Atk +7; Grp +20
Atk Options Cleave, Power Attack, rend 2d6+13
Special Actions rage 1/day
Abilities Str 28, Dex 18, Con 26, Int 8, Wis 10, Cha 4
SQ illiteracy, trap sense +1
Feats Cleave, Power Attack, Toughness
Skills Hide -4, Intimidate -1, Listen +4, Spot +3, Survival +6
Possessions +1 hide armor, +1 greatsword, minor ring of fire resistance, masterwork javelin
Regeneration (Ex): Acid and fire deal normal damage to Agarik. If he loses a limb or body part, the lost portion regrows in 3d6 minutes. He can reattach the severed member instantly by holding it to the stump.
Rend (Ex): If Agarik hits with both claw attacks, he latches onto the opponent’s body and tears the flesh. This automatically deals an additional 2d6+13 points of damage.

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