Drago Lundgren |
Race | Human |
Heroic Class | Monk 9 |
Alignment | Good |
Patron Deity | Amaunator |
Player | Dave Hickling |
Drago Lundgren |
Day Man, fighter of the Night Man, Champion of the Sun. You're a master of karate and friendship for everyone.
Drago Lundgren is a human monk of Lathander and Amaunator. He belongs to the Order of the Sun Soul in The Dalelands, who believe that when Netheril fell Amaunator was reborn as Lathander. His parents, Ivan and Elizaveta, were scribes in the monastery. His duties usually involved copying and preserving legal texts. The church requested the delivery of legal documents from the Sun School to add to their collections.
Sunmaster Maxwell Tyrosus, a paladin of the Brotherhood of the Glorious Sun, was charged with the formation of a traveling party. He chose Dawnbringer Selina Annison and Nathanos Dawnblade, a cleric and bard. When they reached to school Drago was sent with them to ensure the safety of the documents.
Returning from Waterdeep, Drago heard word of the Zhentarim's actions and the heroic efforts of The Silver Company. Drago sent word back to the Sun School that he would offer his assistance to The Silver Company in any way he could.
Game Statistics
DRAGO LUNDGREN___CR 9
Male human Monk 5/Sun Soul Monk 4
LN medium humanoid (human)
Init +4; Senses low-light vision; Listen +6, Spot +8
Languages Common, Ignan, Loross
AC 22, touch 20, flat-footed 18; Dodge
hp 71 (9 HD)
Immune disease
Fort +9, Ref +13, Will +13 (+15 against enchantments)
Speed 60 ft. (12 squares)
Melee unarmed +11/+11/+6 (2d8+2 plus 1d6 good) with flurry of blows or
Melee masterwork kama +10/+10/+5 (1d6+2/19-20) with flurry of blows
Ranged +1 shuriken +10/+10/+5 (1d2+3) with flurry of blows
Base Atk +6; Grp +8
Atk Options holy strike
Combat Gear amber amulet of vermin (giant wasp), potion of blur, potion of cure moderate wounds (x2), potion of cure serious wounds (x2), potion of haste, potion of bulls strength, potion of mage armor, potion of magic fang, elixir of swimming
Spell-Like Abilities (CL 8th):
1/day—searing light
3/day—daylight
Abilities Str 14, Dex 18, Con 16, Int 13, Wis 18, Cha 10
SQ slow fall 20 ft.
Feats Athletic, Combat Reflexes, Dodge, Stunning Fist, Sun School, Weapon Finesse
Skills Balance +11, Climb +6, Concentration +11, Escape Artist +9, Hide +14, Jump +23, Knowledge (arcana) +5, Knowledge (history) +1, Knowledge, Knowledge (religion) +5, Move Silently +14, Swim +6, Tumble +14
Possessions combat gear plus bracers or armor +2, cloak of resistance +1, six +1 shurikens, ring of protection, masterwork kama
PCs |
The Silver Company |