Jarthon Drael
Jarthon Drael
Race Werewolf
Half-Elf
Alignment Chaotic Evil
Patron Deity Malar
Character Sheet

Bloodmaster Jarthon Drael is a werewolf ranger and former bloodmaster of the People of the Black Blood in the Moonwood. Due to his violent nature, he was overthrown by the Silver Company and supplanted by his high priest Kuldus Droum. Jarthon was killed by the Silver Company in 1375 DR.

History

Jarthon of the Moonwood was once a half-elf who used to hunt lycanthropes to protect the people of Silverymoon. After he became infected with lycanthropy, he used his hunting skills to become the leader of a tribe of People of the Black Blood. Since then Jarthon has become a thorn in the side of the people of the Silver Marches. His animal form is a fast, powerful dire wolf.

In Kythorn of this year, he and his tribe abducted a Quaervarr woodcutter and used him as the prey in one of their infamous Wild Hunts. A search party found his body, and pinned to the torn remains of his shirt was a note signed by Jarthon insisting that the town cease its attempts to expand into "the territory of the People." In the last month, three more citizens have been attacked and brutally slain, their bodies left as warnings.

Game Statistics

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Bloodmaster Jarthon Drael Level 13 Elite Brute
Medium natural humanoid (shapechanger) XP 1600
Initiative +7 Senses Perception +8; low-light vision
Blood Moon aura 5; Jarthon and any ally within the aura gain a +2 bonus to attack rolls and a +5 bonus to damage rolls against bloodied targets.
HP 264; Bloodied 132
Regeneration 10
AC 25; Fortitude 27, Reflex 22, Will 24
Immune greater moon fever; Vulnerable silver (if the werewolf lord takes damage from a silver weapon, its regeneration does not function on its next turn)
Saving Throws +2
Speed 6 (8 in wolf form)
Action Points 1
Falchion (standard; humanoid form only, at-will) ✦ Weapon
+16 vs AC; 4d4 + 6 damage (crit 8d4+22).
Bite (standard; wolf form only, at-will) ✦ Disease
+16 vs AC; 2d12 + 3 damage, and the target is exposed to greater moon frenzy.
Canine Fury (standard; at-will)
The werewolf lord makes two melee basic attacks.
Speed of the Wolf (standard; wolf form only, recharge 5,6)
The werewolf lord shifts 6 squares and makes a bite attack.
Savage Howl (minor; encounter)
Close burst 10; each ally in the burst gains 15 temporary hit points. In addition, each ally that has a bite attack makes a bite attack as a free action.
Change Shape
A werewolf lord can alter its physical form to appear as a dire wolf or a unique humanoid.
Alignment Evil Languages Common
Skills Athletics +17, Bluff +14, Endurance +14, Intimidate +14
Str 22 (+12) Dex 12 (+7) Wis 15 (+8)
Con 17 (+9) Int 13 (+7) Cha 16 (+9)
Equipment chain armor, falchion.

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