Ghostwise Halfling

These wild, nearly feral halflings rarely leave the confines of the deep forests. Strange and reclusive, they form close-knit communities because of their amazing talents and are uncomfortable with strangers. Like other halflings, they refer to themselves as the hin. They do not have a name for their subrace, because their culture is almost entirely cut off from the outside world and their awareness of other kinds of halflings is very low.

Regions

The Chondalwood, south of the Vilhon Reach, is home to a number of ghostwise settlements. Other forests inhabited by these reclusive folk include the Methwood between Chessenta and Unther, and the Forest of Amtar south of the plains of the Shaar.

Racial Traits

  • +2 Dexterity, –2 Strength. Ghostwise halflings are quick, agile, and good with ranged weapons, but they are small and therefore not as strong as other humanoids.
  • Small: As a Small creature, a ghostwise halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
  • Ghostwise halfling base land speed is 20 feet.
  • +2 racial bonus on Climb, Jump, and Move Silently checks. Ghostwise halflings are agile, surefooted, and athletic.
  • +2 morale bonus on saving throws against fear: This bonus stacks with the ghostwise halfling’s +1 bonus on saving throws in general.
  • +1 racial bonus on attack rolls with thrown weapons and slings. Throwing and slinging stones is a universal sport among Ghostwise halflings, and they develop especially good aim.
  • +2 racial bonus on Listen checks. Ghostwise halflings have keen ears.
  • Speak without Sound (Su): A ghostwise halfling, unlike other halflings, can communicate telepathically with any creature within 20 feet, just as if speaking to him or her. The halfling can only speak and listen to one person at a time, and he must share a common language with the person or creature he speaks to telepathically, or the telepathic link fails.
  • Favored Class: Barbarian. A multiclass ghostwise halfling’s barbarian class does not count when determining whether she takes an experience point penalty for multiclassing.

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