Hrothgar
Hrothgar, Hobgoblin Warlord Level 8 Elite Soldier (Leader)
Medium natural humanoid (goblin) XP 700
HP 174; Bloodied 87 Initiative +8
AC 24, Fortitude 22, Reflex 19, Will 20 Perception +6
Speed 5 Low-light vision
Saving Throws +2; Action Points 1
Traits
Lead from the Front
When Hrothgar hits an enemy with a melee attack, his allies gain a +2 bonus to attack rolls and damage rolls against that enemy until end of Hrothgar's next turn.
Standard Actions
meleebasic.jpg Spear (weapon) ✦ At-Will
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 2d8 + 7 damage.
Effect: Hrothgar marks the target until the end of his next turn.
melee.jpg Spear SpinAt-Will
Effect: Hrothgar uses spear twice. If he hits the same target with both attacks, the target is slowed (save ends).
melee.jpg Goblin Horde (weapon) ✦ Encounter
Attack: Melee 1 (one creature); +13 vs. AC
Hit: 3d10 + 5 damage, plus 1 damage for each ally within 5 squares of Hrothgar.
Miss: Half damage.
Minor Actions
close.jpg Tactical DeploymentRecharge 5a.gif 6a.gif
Effect: Close burst 5 (allies in the burst). Each target can shift up to 3 squares.
Triggered Actions
melee.jpg RedeployAt-Will
Trigger: An enemy adjacent to Hrothgar and marked by him shifts away from him.
Effect (Immediate Reaction): Hrothgar charges an enemy other than the triggering enemy.
Hobgoblin ResilienceEncounter
Trigger: Hrothgar is subject to an effect that a save can end.
Effect (Immediate Reaction): Hrothgar can make a saving throw against the triggering effect.
Skills Athletics +15, Diplomacy +13, History +12, Intimidate +13
Str 22 (+10) Dex 13 (+5) Wis 15 (+6)
Con 15 (+6) Int 17 (+7) Cha 18 (+8)
Alignment Evil; Languages Common, Goblin
Equipment heavy shield, scale armor, spear.

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