Jarthon
Bloodmaster Jarthon Drael Level 13 Elite Brute
Medium natural humanoid (shapechanger) XP 1600
Initiative +7 Senses Perception +8; low-light vision
Blood Moon aura 5; Jarthon and any ally within the aura gain a +2 bonus to attack rolls and a +5 bonus to damage rolls against bloodied targets.
HP 264; Bloodied 132
Regeneration 10
AC 25; Fortitude 27, Reflex 22, Will 24
Immune greater moon fever; Vulnerable silver (if the werewolf lord takes damage from a silver weapon, its regeneration does not function on its next turn)
Saving Throws +2
Speed 6 (8 in wolf form)
Action Points 1
Falchion (standard; humanoid form only, at-will) ✦ Weapon
+16 vs AC; 4d4 + 6 damage (crit 8d4+22).
Bite (standard; wolf form only, at-will) ✦ Disease
+16 vs AC; 2d12 + 3 damage, and the target is exposed to greater moon frenzy.
Canine Fury (standard; at-will)
The werewolf lord makes two melee basic attacks.
Speed of the Wolf (standard; wolf form only, recharge 5,6)
The werewolf lord shifts 6 squares and makes a bite attack.
Savage Howl (minor; encounter)
Close burst 10; each ally in the burst gains 15 temporary hit points. In addition, each ally that has a bite attack makes a bite attack as a free action.
Change Shape
A werewolf lord can alter its physical form to appear as a dire wolf or a unique humanoid.
Alignment Evil Languages Common
Skills Athletics +17, Bluff +14, Endurance +14, Intimidate +14
Str 22 (+12) Dex 12 (+7) Wis 15 (+8)
Con 17 (+9) Int 13 (+7) Cha 16 (+9)
Equipment chain armor, falchion.

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