Tyrfing

Price (Item Level): 11,350 gp (13th)
Body Slot: — (held)
Caster Level: 10th
Aura: Moderate; (DC 20) conjuration
Activation: Standard (command)
Weight: 8 lb.

The surface of this adamantine greatsword looks worn and pitted, and the blade appears fragile, as if the first blow might break it. The blade is not fragile, however, and still holds a razor edge. The brilliant golden hilt shows no such signs of corrosion and glows beautifully in even the faintest light. The blade’s masterful craftsmanship and simple design are both hallmarks of dwarven forging.

This is the blade tyrfing, forged by the great dwarven smith Durgeddin the Black in the great forge of the citadel Khundrukar. The smith audaciously forsook his clan name for a new surname drawn from the blade, for which he was rumored to be cursed by Moradin. For the most superstitious of dwarves, Durgeddin’s downfall was directly linked to the blade, though few would survive to share the tale. The dragon Nightscale kept the blade in her personal hoard because it comforted her. Both the acidic properties and the malice Durgeddin had forged into the blade were pleasurable to a cruel black dragon.

Weapons fashioned from adamantine have a natural ability to bypass hardness when sundering weapons or attacking objects, ignoring hardness less than 20. When activated, a corrosive weapon is sheathed in acid. The acid does not harm you as long as you have the weapon in hand. The effect persists until you speak a second command word. A weapon that has this property deals an extra 1d6 points of acid damage on a successful hit.

Tyrfing now belongs to Paron Andris of the Silver Company.

Prerequisites: Craft Magic Arms and Armor, acid arrow, acid fog, acid storm, or storm of vengeance.
Cost to Create: 8,000 gp (plus 3,350 gp for a masterwork adamantine greatsword), 320 XP, 8 days.

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